Making a Simple Platformer With Godot

Let's talk about GoDot tilemaps. Have you ever played a 2D platformer or Metroidvania and wanted to know how it is made? Maybe you are already making one. I'm back for another insight into the cryptic, enigmatic, secretive, open-source world of indie game development. Tongue-in-cheek there. But I am reaching out to you devs out there to talk about some very useful primary knowledge in GoDot TileMaps!

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First Impressions of Phoenotopia Demo on Nintendo Switch

Phoenotopia is more than a cozy pixel-art game about a hero with pink hair. There are some pretty deep theme but also pleasant gameplay. For a sample, a group in Phoenotopia known as the last councils decide the fate of humanity. This game has emotional and philosophical depth. But once again, it's buffered with some enjoyable run and jump platforming. In my playtest of the demo, I enjoyed the open world environment and sense of adventure. I also love that I can play on super easy difficulty levels or super difficult difficulty levels. Accessibility is a great thing to pair…

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The Big Journey is an Old Indie Game Involving Cats & Dumplings

Hey, when you say “roll around a dumpling-eating cat,” do you mean that literally?You do? Really? Okay, I’m in. Play The Big Journey and roll around a cat, who should be named Alpuss Dumplingdore (do not deny what a perfect name that would be.) Alright, alright. There’s nothing that bizarre about this game. Firstly, The Big Journey is unique, however, once you jump in, it’s pretty fleshed out. Secondly, despite the weird concept, it’s highly rewarding. Finally, I think we’re all a little bit used to those by now, us gamers, aren’t we? So, next up, let’s play!

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