Here are some of my tutorials on game development & VNDev for solo projects and more.
When I went to learn what was involved in making my visual novel, this surprisingly was not so simple. Do not get me wrong, I'm here to give you the goods, but when it comes to music, graphics, or anything really, the way copyright protection works is stern yet often confusing. So, let me get you going here. Don't fret--or do! I'm here to tell you that things are not hopeless. More specifically: how to obtain copyright-free music. So, let me paint the picture: copyrights. Yes, "copyrights." Copyright is the law that protects the intellectual property of artists, writers, and…
Let's talk about GoDot tilemaps. Have you ever played a 2D platformer or Metroidvania and wanted to know how it is made? Maybe you are already making one. I'm back for another insight into the cryptic, enigmatic, secretive, open-source world of indie game development. Tongue-in-cheek there. But I am reaching out to you devs out there to talk about some very useful primary knowledge in GoDot TileMaps!
Welcome back to another article in my how-to series for gamers and game makers. Today I’ll be talking about making a dialogue blip sound effect in Tyranobuilder free! Sometimes known as dialogue blip. You might be able to use this in Ren’Py or VN Maker, or even other dev projects. Tyranobuilder is where I’ve staked my claim though right now. The sound effect is universally compatible though, just change the part where you actually implement to the protocol for whatever tool you are using. Okay, let’s get started.
Welcome, inspired readers, writers, and ambitious game devs to a new tutorial to assist in your personal game dev projects and how to make free visual novel background images at no cost. I've been truly inspired by how many people visited my character generator tutorial, that I'm back for another. I mostly cover indie game highlights with several visual novel reviews. But I am also developing a visual novel in Tyranobuilder, which you can find here. I have taught myself how to try many different techniques in creating background art for visual novels.