I’m not saying it was aliens, but…
VA-11 Hall-A (Or Valhalla as it's known) is an interactive cyberpunk bartending simulator with elements of visual novel character interaction. Play from the perspective of Jill, a young woman who lives in the year 207X in a city called Glitch…
Read Only Memories: NEURODIVER is an indie interactive fiction visual novel project currently set for release sometime next year. Play as ES88 a psychic therapist who recovers lost memories for clients using the help of an organic "neurodiver." You'll start as a hybrid client named Crow. Crow has a mysterious background but is trying to restore a memory that has been tampered with to recover a memory chip at the center of a secretive trade he took part in. The art direction in Read Only Memories is colorful and fresh.
Don't Forget Me is a pixel art, narrative investigation game about two cybernetic specialists, memory copiers to be exact. After a client visits their clinic, they find themselves in a complex situation involving government conspiracies and secret technology. The game is slated for release on April 15th, and gamers will find themselves playing a game with excellent art and unique mechanics.
VirtuaVerse is an indie cyberpunk pixel art point and click adventure that exudes what some might think of as classic cyberpunk. You, a hacker named Nathan, wake in your apartment, which your girlfriend has changed the exit code to. Stylistically it appeals to an aesthetic of disheveled, neon glow surrounded by cybernetic paraphernalia. Solve enigmatic puzzles to progress the story.
The way games roll out in relation to cult themes these days feel like popping a bean bag chair full of glitter. Shiny and colorful, but spreading everywhere. Cloudpunk IS DEFINITELY a cyberpunk game. Life exists in an oppressively technological…
This game has a very simple concept behind it, one that I'm not sure of the importance of really--it's very light--but it's good enough to kick off another exploration of the eShop and click to purchase. Metaverse Keeper seems to…
Mysterious backstory, cosmic balance, ancestral duty. Stop me if you've heard this one before. Heavy topics, yes, but not to worry. This game is poetry, and these types of themes are in the prequel OPUS: The Day We Found Earth.…
I think I recently made a comment that, as I get older, the more I make the heartbreaking conclusion that mankind will never explore the galaxy due to physics and entropy. What a bummer. What if we had explored it though? And what if we went so far that we couldn't find our way back. That's what's going on in OPUS: The Day We Found Earth.