A compilation of my various guides and tips for specific games and mods.
I'm not attempting to upsell you the service--although I'd certainly take credit, simply because it's truly one of the best gaming services out there and sells itself. You need Game Pass if you play major game titles or even indies, it's just a must to keep up. You can play day-one releases as well as past releases from Bethesda, EA, as well as tons of mid-tier indies. The setup is easy so I'll just make a quick reference here if you're wishing to try it out.
This is a tutorial on how to find and download free games on Steam. If you're familiar with the Steam client store or website, you might know the layout can be incredibly open-ended. I use it every day, and it is one of my most useful resources. This allows for some exploration of methods to filter new games posted. Steam is considered one of the most essential clients for finding new game releases for digital download on PC. It is home to tens of thousands of retail, but also free, games.
This article is about how to keybind your game controller with JoytoKey to play games, like browser games on Itch.IO, if native controller support is not supported. I play a lot of platformers and games on Itch.IO and Steam that use a keyboard and mouse, but generally, I prefer controller support. Keybinding is a useful ability that can allow you to play more responsively, or even play an indie without native controller support away from your desk!
In Starbound, you use Terraria-style mining mechanics to collect materials and progress through the galaxy. This game was released in 2016. It has had some resurgence thanks to a re-release of the game on the invaluable Xbox PC Game Pass platform. I figured since I didn't find immediate coverage of my own questions, new players may be wondering how to progress in this game. The game takes place in outer space. It has a plotline involving being stranded in space after a cataclysmic invasion destroys the planet. With some basic tools, you're left to fend for your own. With a damaged spaceship, you escape to the orbit of a wild alien planet. Now that everyone knows the background, let's get into how to make it past the first planet!
When I went to learn what was involved in making my visual novel, this surprisingly was not so simple. Do not get me wrong, I'm here to give you the goods, but when it comes to music, graphics, or anything really, the way copyright protection works is stern yet often confusing. So, let me get you going here. Don't fret--or do! I'm here to tell you that things are not hopeless. More specifically: how to obtain copyright-free music. So, let me paint the picture: copyrights. Yes, "copyrights." Copyright is the law that protects the intellectual property of artists, writers, and…
Making a character seem real is essentially the sport of writing in a nutshell. The irony of it is most people have built into them everything needed to assess the realness of others in the real world. But what you might have in practical people skills, gets filtered into unbalanced gray areas, in the field or on the page. At times, I find myself with a slew of important characters without consistency. Do not worry, that is okay. Or, perhaps, you've mastered this skill. In either case, the aim of this article is to help you apply what you already know with "a character profile." Today, I'll give you the tools you need to make a unique character, in motion if you like!
As a matter of urgency, Mr. Dave Pizza--for as long as I muster it--will bear witness to a fusion of game dev stuff and book/writing stuff. It's already begun really, but I'm scrambling to realize this vision. So anyway, this article is going to be a how-to on "writing about place." You guys are going nuts over some of the How-To's, so Joseph M Tapdancing Kwisatz Haderach, I'm gonna deliver the goods. This article is equally accessible to creative writers, visual novel devs, and game devs. The devs are, of course, in the worldbuilding phase, but perhaps there is even another application I've overlooked, screenplay writing maybe. If you don't even know what I'm talking about? Don't worry! This is a general concept here. So, with that, let's get you started.
So you want to write a nice review? As I glide through a tremendous Steam list full of unique reviews, it's actually pretty awesome that gamers are getting involved and writing thoughtful reviews even though some are, not inaccurately, blunt. Praising reviews and critical reviews both serve a purpose. Even a 5-word sentence that reads something like "Just spins me around infinitely" is actually helpful, because if the game costs $20, you might have a point. But let me tell you how, for me, nice reviews are still the best review.
Let's talk about GoDot tilemaps. Have you ever played a 2D platformer or Metroidvania and wanted to know how it is made? Maybe you are already making one. I'm back for another insight into the cryptic, enigmatic, secretive, open-source world of indie game development. Tongue-in-cheek there. But I am reaching out to you devs out there to talk about some very useful primary knowledge in GoDot TileMaps!
Welcome back to another article in my how-to series for gamers and game makers. Today I’ll be talking about making a dialogue blip sound effect in Tyranobuilder free! Sometimes known as dialogue blip. You might be able to use this in Ren’Py or VN Maker, or even other dev projects. Tyranobuilder is where I’ve staked my claim though right now. The sound effect is universally compatible though, just change the part where you actually implement to the protocol for whatever tool you are using. Okay, let’s get started.