Great indie game reviews.
Colorblend fx Desaturation is an upcoming game released in demo form shortly before testing it here on my end. It’s a 3D platformer with story-rich puzzle-solving elements that blend ideas about color and storytelling. The characters in Colorblend fx Desaturation consist of a wholesome-ish pack of potato-headed buds called the Splatians. And deep in the fire and brimstone caverns of who knows where is the abode of nefarious minions sworn to a meanie named Lord Ashen. In a diabolical turn of fate, Lord Ashen depletes the Splatian’s home of colorful hues in place of monochrome misery. The only solution is to work with your friends and solve creative puzzles involving color to defeat Lord Ashen.
Toodee and Topdee is so far one of my favorite platformer concepts that I've ever tried. A while back I did a documentary review that talked a bit about the game Fez. While much different conceptually, they both have a neat mechanic that combined 2D platforming with shiftable perspectives. I'm not sure how efficiently I can describe this concept without getting into some straight-up academic theories involving geometry, so be sure to watch the video, but suffice to say it is really, really neat. Plus anybody can play! The game has a compelling intro with a demagogue world-merging backstory, and each level is a platform with locks and blocks, in what I want to say is kind of like the super old school game Chips Challenge mixed with Portal. I have some exciting thoughts on this, so let's get started.
Haven Park is here today and we’re happy to have it. Where to start? Let’s start with adorable cute animal heads making friends in the woods. I’m drawn to them the moment I glimpse at them, and my heart gets their attention quick. Haven Park is a three-dimensional open world that expands on the social crafting genre. And it’s a cool option the addresses demand for games of this nature. In Haven Park, you play a little yellow bird who essentially inherits a whole park from its grandmother, You are tasked to maintain the park, draw visitors in, and explore. With crafting, in-game market, and skill trees, this is a pretty feature-abundant game! Let’s take a look.
Unbound: Worlds Apart is a unique new 2D platformer with a fantasy twist and versatile special abilities. On the surface, it's a beautiful game, on par with the likes of Ori and the Will of the Wisps. On inspection, there's a heck ton of attention paid to the fine details of the environment. And when you actually play, solving puzzles with your special ability rolls off your controller quite intuitively. This is a high-quality production for those who love platformers and want to really see what's possible in this genre. If you're ready to brave a collapsing reality inexplicably parallel to a world of creepy crawly things, but recluse in your summonable portals, say that 5 times fast and push the dang portal button.
The Universim is a civilization simulator from Crytivo that combines features from planet sims with more advanced skill trees. The game touts a robust planet-level environment with the ability to manage the course of civilization from primal to advanced stages. The game is still in development but is going through a rigorous beta, although you can purchase the early access on Steam, which many have. I'm kind of reminded here of experiences of other sims out there, but I saw some things I haven't seen before too. Thanks to the collaboration between my friends at Indie Game Collective and Crytivo, I've obtained an early access copy and am here to tell you about it. So here we go.
Mini Racing World is a newly released game that fits comfortably into the big leagues of indie racer games. As you may know about me, but probably not, I'm quite fond of low poly racing games. There are not a lot of options available for this genre, so it is refreshing to see this out there. Mini Racing World is an indie race circuit and stunt track game with an emphasis on style with a generous margin for skill tiers. Customize your vehicle, hone your talent, and progress through a variety of tracks to play. Developers call driving in this game easy to control, difficult to master. That's just about right. So, let's get started and I'll tell you all about it.
Weaving Tides sits comfortably in a genre of its own. Unlock a world map woven together through magic threads. You'll ride upon friendly creatures known as carpet dragons and weave new threads to move forward. With brilliant surface swapping mechanics that allow you to traverse impossible terrain, exquisite graphics, and smooth gameplay this is surely a work of art as much as a playable game. The artistic aspects of Weaving Tides are exquisite. You can just feel the silky textures of the world as you traverse, feeling perhaps you are enchanted, or simply on a very fine adventure.
Existensis is a hand-illustrated philosopher platformer game from the creative spirit of dev Librarium Oz. In Existensis you play as a masked character known as The Mayor, who is actually an artist. The objective is to gather inspiration in a journal so you can use it to create a tower to represent the journey of life. From situations and interactions with characters spread throughout vaulting platform areas and cities. You can learn more about your environment and gradually collect enough information/inspiration to enter swirling vortices around certain characters. They will help you teleport somewhere new and completely different so that you can collect even more inspiration. This game is beautiful, mystical, and one of the most interesting games I've ever played. Let me take you through it.