The recently released pixel platformer Pompom: The Great Space Rescue ran across my desk as a showcase opportunity through my friends at Indie Game Collective. It's a precision platformer, sort of, with a feature I've never seen before this involving time slowing AND improvised platform placement. You can play with a controller, or you can play it with a mouse (or hamster actually, since that is Pompom's main character you play as.) The game balances innovative gameplay, a moderate learning curve, and generous leniency to keep your gameplay flowing. I'm thoroughly enjoying it, at the level of some other top precision platformers like Celeste. From the pleasant pixel art to the rewarding gameplay, this game earns every slice in the Mr. Dave Pizza pie. So, let me do my duty and share with you some information about this excellent game. Also, I made a cam appearance for the first time on this game's video--with my favorite hat! Not sure why, just felt like doing it.