All indies–mostly PC, many on Nintendo Switch, and some otherwise.
Spooky Station, Fifo's Night, Haunt the House, Pumpkin Jack, and Monster League. Spooky Station is actually 9 games too, I was boggling over what games to include, but I ultimately realized: how about everything? Let's go! Fifo's Night is some major deep cuttage, which we love here. And some recent covered games too! Are you ready for this frightful/thoughtful indie Halloween game list? Anything could happen…
I petitioned my friends yesterday for a list of games they consider Halloween thematic for an easily spooked dude like myself. I knew of Pumpkin Jack as a backburner game that I had seen last year and lamented myself for not having my affairs in order to get it on the review list! That was during that standalone year of 2020 that had enough triggers as it is. That's why, when my peers suggested Pumpkin Jack I was excited to see it as a standing contender. And to be honest, some of the non-straight-up horror genre games this year are not the type of visual fantasticness that Pumpkin Jack is. So, after plunking down the kinda premium toll on Steam, I'm here to tell you why Pumpkin Jack is worth the cost if you are into indie platformers and want something that's bound to get you into the Halloween spirit--all-year-long!
T-Minus 30 is a top-down city sim, with an apocalyptic twist, and a rather casual, no, ultra-casual gameplay style. I know some are great fans in the apocalyptic genre, and I definitely have been before, so I was actually very surprised at the relaxing aspects of this survival sim. T-Minus 30 took care of my personal checklist for a casual game so easily that I felt essentially at peace as I played it. With a 30 minute gameplay under my belt, I have my impressions on this ultimate quick sim indie. And yes, T-Minus 30 is 30 minutes, the length of time you have to build a space fleet of survivors before well, you know. Let's get started on the review.
Blake is an interesting new visual novel from LegendOri Productions about a complacent computer programmer turned vigilante in a futuristic cyberpunk city. The primary scenario within the game involves a new technology that can make somebody totally anonymous. Even amongst the modern people-tracking computers of its era, a criminal of heinous description is leaving a fatal trace and incidentally has decided to start toying with Blake's sanity.
"Onirism" is a good example of another game where French indie dev teams are making games potent in fun and translates to a wide audience. This goes beyond exaggeration and is an interesting subject to me, but one which I don't know a lot about. Regardless, I committed to this game, so I'll take you through a brief but satisfactory run down of the world of Onirism. Additionally, the game recently received a major update and has a ton of new content. Let's go!!
"Sable" is a very promising story-rich open world game with lots of punch in the aesthetics and some very captivating design qualities. Most noticeably, is the 2D illustration in a 3D environment, but also the story. Gamers will feel like they are flipping through a really high-quality graphic novel that has come to life on whatever system they're using to play it on.
Beacon Pines is a visual novel, but really it qualifies with a new level of cozy interaction and fathoms deep optimistic complexity to its characters. The basic structure of the story relies on an interesting "plot device" made of... well, plot devices! You start in a storybook tale of a young fawn, though I'd say that's up for interpretation, named Luka at his grandmother's. Through exploration and experimentation and interacting with those around you can acquire something known as "charms." Charms help change the course of the story. You may need to go back and forth to test what works and what doesn't, but with each charm, comes some new element that alters everything. Hold on to your BOOK straps, we're going in.
"OPUS Echo of Starsong" is a narrative sci-fi drama taking place in the far reaches of lawless space, created by SIGONO, the developer of the OPUS series. I covered the previous two OPUS games in the series last year, and they were very popular, accounting for a ton of traffic on my site! I also thoroughly enjoyed them. So, when I started off today learning that I would have an opportunity to cover the third OPUS game in the series, OPUS Echo of Starsong, which was just released on September 1st, I was super excited! This series has so much to offer in interpersonal character development, art design, and dramatic storytelling. It is no wonder fans love OPUS. So let's get started.
Kraken Academy has been on my mind since I first eyed a trailer of it some months ago. "I have to play that one," came to mind. Many of you are probably familiar with my love of visual novels. And in this case, I'm working with a combination of visual novel and interactive fiction characteristics--an all-things-aside awesome and hilarious game. Explore the bizarre introduction to Kraken Academy with me, and I'll explain why you might start loving visual novels after all and why you should continue to if you already do. LET'S GO!!!
Indie Game Collective. I was curious about Glyph, primarily because of the smooth and colorful graphics, pretty apparently Egyptian theme, and also because, while I don't excel at puzzle platformers, I am getting better. And naturally, I just wanted to test my skills at what seems to be an extremely feature-rich game. I made it peacefully through quite a bit of the intro in the recorded gameplay and learned enough to tell you about this interesting game. Take to the ground or sky, and propel into this post.