Why This Seven Year Old Space Game is Awesome
Well, I realize I'm hecka late to this space party, but I usually am when it comes to games, so let's just dive right in. In this post, I want to share my thoughts on No Man's Sky seven years…
Well, I realize I'm hecka late to this space party, but I usually am when it comes to games, so let's just dive right in. In this post, I want to share my thoughts on No Man's Sky seven years…
Hey, thanks to JustWall Games for letting me try Terrene: An Evidence of Life. This is an indie open-world space exploration game with some sweet pixel graphics and the types of deep-cut quirks that make me play indies, seriously. I didn't know what to expect at first, to be honest. I suspected some kind of multi-faceted character system based, but that is only part of it. Actually, there are so many open-ended exploration features that I could see exploring the vastness of space could be relaxing and interesting. If you like games like Starbound or Terraria, be sure to check this out.
Thank you to Space Colony Studios for reaching out to me about this upcoming interactive fiction demo for Stories From Sol: Part 1 Gun-Dog. I'm so excited to tell you all about this new demo. It has touches of retro nostalgia, with a sci-fi storylines, and the beginning of a really good series.
Vesper: Zero Light Edition is out on Nintendo Switch and PC today! Players can find this new version, plus the big debut Switch release, on eShop and Steam. It's an innovative platformer with arcane space vibes and shimmering, colorful environments. It also includes a compelling and innovative storyline told through holographic recordings and plentiful checkpoint diversions. I played the first twenty minutes on my Switch for you. I have to say it's one of the more stylistically compelling platformers I have played a release version of.
In Starbound, you use Terraria-style mining mechanics to collect materials and progress through the galaxy. This game was released in 2016. It has had some resurgence thanks to a re-release of the game on the invaluable Xbox PC Game Pass platform. I figured since I didn't find immediate coverage of my own questions, new players may be wondering how to progress in this game. The game takes place in outer space. It has a plotline involving being stranded in space after a cataclysmic invasion destroys the planet. With some basic tools, you're left to fend for your own. With a damaged spaceship, you escape to the orbit of a wild alien planet. Now that everyone knows the background, let's get into how to make it past the first planet!
Today, I'm taking a look at the soon-to-be-released, arcade-style title Galacticon from developer Radin Games. It's similar in style to 1980s arcade games like Defender, Joust, and Jetpac. You might be familiar with some of these from the book Ready Player One; and maybe the film, but I can't remember, although I know Joust featured prominently in the book. I sat down with the space-themed preview they provided and honestly got really into it. Initially, I wondered how much there'd be to say, but the game has many objectives. There's also an online leaderboard to compete with, so it is full of incentives to play. I'll give you a rundown of some features as well. And as usual, I've included my gameplay, as usual, with the YouTube video at the top. Let's get started.
This is a 2D pixel-art platformer about a little alien named “bobe” who needs to clean dust-bunnies around a space station using a vacuum called a clean0tron. Solve path puzzles to navigate your way through the cozy mechanical environment and progress through the game. The vacuum has space for one item at a time, so you’ll have to figure out what order to vacuum and relocate blocks so that you can complete each level. The puzzles are challenging enough to keep things interesting, but you’ll most likely find the gameplay light and pleasant.
Discovered through Game Pass, I'm rather fond of this new title, The Gunk, from Image and Form/Thunderful Development, just launched a few days ago. It fits neatly into the category of games I usually enjoy which are casual character development, soft sci-fi, and familiar mechanics of resource collecting games. And this version of those styles is well presented here. While the game is really very straightforward without much need for introduction, a quality I appreciate, I'll share some highlights on my experience playing through the first few areas plus what you should know about this game.