Playing “Make The Burger” Because It Looked Cool, and it Kinda Was

Welcome to my post about Make the Burger. This game's release date on Nintendo Switch occurred this week, although it has a presence on Steam and ItchIO as well. This is a casual food truck sim with catchy and fun pixel environments and a line-up of hungry and paying illustrated customers. Your entire success is dependent on your ability to remember ingredient symbols and who ordered them. Take orders from customers to cook the burgers they want as accurately and quickly as possible. Upgrade your establishment each day by using funds to purchase new ingredients, furniture, and various tools of the trade. Each session starts at the beginning and it's up to you to play as casually or seriously as you'd like.

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Is Pizza Express the Predecessor to Good Pizza, Great Pizza?

My hunger for low-res grounded pixel games lately opened me up to a stellar sale on a game called Pizza Express. Pizza Express is an indie pixel-graphic pizzeria simulator about a fast-paced solo restaurant run by animal friends Gastone the cat and Lucky the rabbit--and also you. The game is fairly simple but incorporates playful dialogue and gameplay that is quirky in the best indie-adhering ways. It is very similar to the game Good Pizza, Great Pizza, but is older and definitely a bit more grassroots. I enjoyed it very much, so I've decided to bring this review of it together for your reference. Please enjoy.

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Good Pizza, Great Pizza is the Ultimate Pizzeria Simulator

In Fall 2020 when I was just launching the Mr. Dave Pizza concept, I played Good Pizza, Great Pizza by Tapblaze on an Android tablet, one of the many formats this game is available on. Today I played the official version released for Nintendo Switch to go back and really see what amused me about this game. Pizza, the food, has always been pretty popular, but in the last five years, it's developed a near cult status. It's kind of weird honestly, but it's spun some pretty creative and entertaining ideas. So, after so much traffic from google here by indie-game playing pizza lovers and truffle pizza fast food cravers, I am issuing an inaugural validation of Good Pizza, Great Pizza as one of the greatest pizza-themed indie games of all time. At least that I've played--I'll get to you Freddy.

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Figment 2: Creed Valley is a Vibrant & Dali’esque Game

It seems that Figment 2: Creed Valley, is a new game headed to Nintendo Switch in February of 2022. I've been all about checking out these Switch demos right away, and when I saw this listed today I downloaded it immediately. I wasn't quite sure what I was dealing with here, as it seemed somewhat derivative but also cozily familiar, the reason of which I discovered later. This game is really pleasant-looking though. It reminds me of moments from games like Bastion but also games like Weaving Tides. It's pretty cute really, with enough prickly wholesome creepiness to stay interested. Yeah, actually it feels really good. So, let's take a look.

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Sable – This is a Strange Game But Freaking Beautiful

"Sable" is a very promising story-rich open world game with lots of punch in the aesthetics and some very captivating design qualities. Most noticeably, is the 2D illustration in a 3D environment, but also the story. Gamers will feel like they are flipping through a really high-quality graphic novel that has come to life on whatever system they're using to play it on.

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Glyph is A New Hidden Gem Platformer I Played

Indie Game Collective. I was curious about Glyph, primarily because of the smooth and colorful graphics, pretty apparently Egyptian theme, and also because, while I don't excel at puzzle platformers, I am getting better. And naturally, I just wanted to test my skills at what seems to be an extremely feature-rich game. I made it peacefully through quite a bit of the intro in the recorded gameplay and learned enough to tell you about this interesting game. Take to the ground or sky, and propel into this post.

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Doggone Hungry: This Good Boy Wants All Of Your Snacks NOW

Doggone Hungry is a lovely little PC doggo game about an adorable pup, his favorite toy, some loveable humans, and that gosh darn cat. You'll pounce against the clock to acquire enough, and by enough I mean as many as he wants, snacks to bulk up and solve the exasperating crises of your unreachable toy duck Quackerjack. The style is a colorful pretty much low poly location-based game filled with humans relaxing and occasionally opening doors for you. Don't be so quick to bark after lunching on some prepared hot dogs they had sitting out because you will get caught! They will just put you in timeout though. This game is so cute and so pleasant, (also it's free), so I just had to choose this as today's free-for-all showcase.

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Mini Motorways is A Little Great Game About Traffic

Mini-motorways is a delightful traffic planning sim released within the last month. It boasts charming flat graphic aesthetics with an intuitive casual style game experience. The sleek 2D environment bleeds indie simplicity worthy of a gaming machine or a new phone. The gameplay is relatively simple but allows interactive city planning in a selection of metropolitans all around the world. Start with a small group of structures within the map and drag road tiles and other traffic structures between color-coordinated structures to advance. As you progress, you'll learn tricks and skills to create a flawless infrastructure. I'm excited to take a look at this one with you, so let's get started!

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Dark Dragonkin is A Little, Simple Indie I Played

Dark Dragonkin is an indie dev project from Twintertainment that is a top-down pixelized fantasy RPG/dungeon-crawler. Players control multiple characters in a group to make them work together to defeat enemies and advance the story. This game is still deep in the dev process with a potential audience of RPG fans and general indie gamers. It feels very attended to as a solo dev project though, and the potential to scale abilities and environments into a fully fleshed world is entirely real. So, I sat down with Dark Dragonkin and played through the first level. I recommend if you test the demo for this you realize how far the developers have come in working on basic mechanics and themes. I thought it was pretty cool, so let's talk about it.

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